Unity Technical Artist, Event Pipeline

Unity Technical Artist, Event Pipeline at vrchat — Remote

  • Company: vrchat
  • Location: Remote
  • Employment type: Full-time
  • Posted: 2026-09-10

About this role

Remote position open to candidates located in the United States.

Help us ship new 3D immersive events and content to the VRChat community, reliably, efficiently, and with a high quality bar.
Join the VRChat team!
We’re building the future of immersive, user-generated worlds, where anyone, anywhere, can connect, play, explore, and express themselves.
We’re looking for a Unity Technical Artist to support VRChat’s live ops events and content pipeline. This role sits at the intersection of art and engineering: you’ll be hands-on in Unity, you’ll write scripts/tools to make publishing more efficient, and you’ll help our events and content ship smoothly across platforms.
You’ll partner closely with artists, designers, and engineers, so creative work moves from “done” to “shipped” without surprises.

Apply with Beaverhand, the recruiting company that advocates for you and can negotiate your offer

Or apply directly at vrchat